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PatHightree

4
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6
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A member registered May 03, 2015

Recent community posts

They sure feel similar. Though YG looked better, it didn't have much gameplay yet and then development was disrupted by the war in Ukrain...

Curious to see whether this works with UEVR, VR was never an option for YG's custom engine.

Terrificly addictive!
I wish it had controller support :D

I had a look at VR support for Urho3D and it's pretty experimental.
So I understand completely that it is not on your roadmap.

What a coincidence, I discovered RTA just this weekend !
It's awesome, open source, and made in Unity (which I use daily).
Just the thing to scratch my VR-fractal exploration itch :D

Didn't know there was beta access for Coral, going to check if it's still alive.

Totally awesome worlds to explore.
Although there's hardly any gameplay, it's more than just a fractal browser.
I love shooting flares and let them reveal the intricate structures.
Jetpack jumping through Ossium is super thrilling.
I have one huge wish: please, please, please let me explore these worlds in VR. Experiencing them in immersive stereoscopic 3D would be such an incredible trip. Exploring 3D fractals was the thing that pushed me over the edge to back the oculus kickstarter.
On my gfx1060 I'm getting 150 fps, so there's performance headroom that might allow for VR. 
Btw, I am seeing tearing, can I enable vsync somewhere ?
Also, the mouselook is a bit sensitive for my taste.

Keep up the good work, I love what you've done with the place !
Patrick